Learn 3D texturing, PBR workflows, and game asset creation. From fundamentals to advanced techniques, these guides will help you create professional game-ready assets.
Learn the fundamentals of Physically Based Rendering and why it's the industry standard for game texturing.
Every game asset you've seen was low poly. Learn why the best ones start from high poly models and how they work together.
Discover how texture baking transfers high-poly detail to low-poly models, creating beautiful game assets that run smoothly.
Understand how ambient occlusion adds depth and realism by simulating soft shadows in crevices and contact points.
Learn the difference between normal maps and bump maps, and why normal maps are the modern standard for adding surface detail.
Master roughness maps to control surface shininess and create realistic materials from polished metal to weathered wood.
Learn how metallic maps tell the engine which parts of your material are metal vs non-metal for accurate light response.
Master UV unwrapping to create clean, efficient texture layouts that maximize resolution and minimize distortion.
Learn how to choose the right texture resolution for different asset types and platforms to balance quality and performance.
Get your textures engine-ready with the correct formats, channel packing, and export settings for each game engine.